culTest

    One of the 25 questions in this topic

    How much do you know about role playing games?

    What problem is best avoided by a 'front' or 'clock' in campaigns?

    Answers

    Gives time pressure and visible consequences to decisions and delaysCorrect
    Prevents the PCs from traveling
    Obliga a matar PNJ
    Eliminate combat

    Clocks turn threats into measurable progress: if players ignore something, the world moves forward with consequences, maintaining tension without railroading.